pwdd / ttt   0.0.1.2

GitHub
Scala versions: 2.12

Tic Tac Toe

Build Status

About

User goes first; unbeatable computer plays second

Demo:

The project uses:

  • Scala 2.12.1
  • SBT 0.13.13

Tests

Running the tests: sbt test

Play

Starting the server:

  • sbt run

Games addresses:

  • Root (/)
  • /js

JSON API

The JSON object contains a "board" (array of strings), and "message" (string declaring the final state of the game)

  • /new.json - generates a new game
$ curl -i http://ttt-app.herokuapp.com/new.json

HTTP/1.1 200 OK
// ...

{"board":["_","_","_","_","_","_","_","_","_"],"message":""}
  • /move.json - returns the new state of the game.
$ curl -i -H "Content-Type: application/json" -X POST \
-d '{"board":["o", "o", "_", "x", "x", "_", "_","_", "_"],"spot":6}' \
http://ttt-app.herokuapp.com/move.json

HTTP/1.1 200 OK
// ...

{"board":["o","o","o","x","x","_","x","_","_"],"message":"Player 'o' won"}