Indigo is a non-traditional, proof of concept game engine written in Scala. It aims to allow programmers to build games using a purely functional set of APIs, focusing on developer productivity and testing.
Currently Indigo only exports web games, we hope to support more platforms in the future.
Documentation can be found on indigoengine.io.
Full local build and test instructions
You will need:
- JDK 1.8
- glslang validator - can be installed with your favorite package manager.
Running the build
On Mac / Linux, from the repo root to do a full build and test:
Windows users: Most of the things in the script mentioned above should work, but Indigo is not routinely built on Windows machines so we currently offer no guarantees or support. We hope to in the future.
There is also another script which is faster since it doesn't build the examples, demos, or IndigoJS.